I've managed to get homing missiles which work, and look great, along with the HUD panel for them. This took far longer than I thought it would, but we got there in the end. I do however need to graft a new particle system lump for large explosions. The current components are great for smoketrails and rockets, but just not beefy enough for large-scale kabooms. Didn't get time to do any sound effects though, which is a bummer. I'll get on it tomorrow. Oh, and I,ve fixed a little texture problem I've been haunted by for days.
Pip pop, more to follow...
No comments:
Post a Comment